mDevCamp 2018 is the largest conference for mobile enthusiasts in Central Europe. The 7th edition will feature world-class speakers, in-depth talks and workshops and great hands-on zones. Come to meet 1000 enthusiasts from all over Europe.
Check out the last edition: mDevCamp 2016
Conference for mobile apps architects, developers, designers, product managers but also those taking care of business and marketing.
We have invited the world's top speakers to share with us the latest trends and techniques from the mobile world. IoT, VR, AR, AI, Big Data, gaming - we will have it all.
Are you serious about mobile apps? Then you must not miss our event! It’s where European mobile developers meet, greet and collaborate.
Joe is an Android Engineer and Google Developer Expert for Android based in Brighton, UK working on the Android team at Buffer.
As an IoT Threat Researcher Vladislav is working on IoT ecosystem analysis and he has done several experiments including accessibility and hackability of web cams in the Czech Republic.
Eugene is a software developer at JetBrains, but also contributes to many open source projects. He has been a Kotlin fun for years, and completed his first production Kotlin code back in 2013.
Game developer, Apple Design Award winner, programmer, designer and musician. Creator of Chameleon Run. Working on VR rhythm game - Beat Saber.
As an iOS engineer Wendy has been working on Pinterest for the last 5 years. Currently engineering manager of the Ad Formats team with a focus on mobile.
Works at Google on Flutter, and has been a big fan of Dart since its beginnings. In his spare time, he's into procedural text, genetic algorithms, and pancakes.
Kelly is the Android Engineering Manager at Ibotta and a Google Developer Expert for Android. She is a co-host of the Women Who Code Android study group “Android Atelier.”
Peter is founder and CEO of PSPDFkit, the most advanced PDF framework for iOS, Android and the Web. He loves pushing limits of Cocoa Touch and the runtime.
Ex-developer, ex-teacher, ex-analyst, ex-project manager, now trying to build a successful mobile game dev company as co-founder and CEO. Also a gamer by heart and soul.
CEO and co-founder of GAMEE, social gaming network. Prior to Gamee Bozena was responsible for YouTube monetisation across European markets.
James is a Principal Program Manager for Mobile Developer Tools at Microsoft. He has been a .NET dev since 2005, working in a wide range of industries.
An enthusiastic Mobile Team Leader and Certified Scrum Master with 7+ years experience in software development. She is co-organiser of GDG Pitești and Women Techmakers Romania.
iOS developer with big dreams of creating real impact on users. His main field of interest is ARKit. Bruno is very interested in virtual / augmented reality and computer vision on mobile.
Yuliya is an Android developer at Jet.com, leading a team of 6 developers whose main focus is to build performant, scalable and cutting-edge Android projects.
Daniel is Android developer and co-founder of INLOOPX
Brandon works as a Xamarin + Azure Developer Advocate at Microsoft. He works closely with the developer community and helps fellow mobile app and cloud developers make 5-star apps.
Matthew is code wrangler by day, Swift enthusiast by night. Software Engineer at Facebook, previously building developer tools at Cubicle Rebels.
Josef has experience from a variety of corporate and startup environments. Today Josef is responsible for Global Software Engineering Communication and Strategy at MSD IT in Prague.
Daniel is a veteran game designer who runs the popular game design website Lostgarden.com. He write extensively on the techniques, theory and business of game design. He also cofounded Spry Fox.
James is a Developer Advocate for IBM’s Cloud division. James is a huge fan of all thing serverless! He spends his time speaking at conferences, blogging or writing open-source code.
Adrián has been involved in software industry for 15+ years, working both in web and mobile apps. Currently he leads the Innovation Lab at Galileo University and is a GDE for Android, IoT and Firebase.
We will announce the next batch of speakers soon...
Workshops are organized together with our partners.
Each workshop is held at a different place on a day before or after the main event.
If you are planning to attend one of the workshops, you have to register using one of the buttons below.
This workshop will be held in Czech language.
📋 Pojďte si vytvořit vlastní Personal Manager jako multiplatformní aplikaci pro iOS a Android za použití frameworku Xamarin (Xamarin Forms) s vlastní umělou inteligencí, kterou zajistí Cognitive Services (postavený na Azure App Services). Hotovou aplikaci nasadíme na VSAppCenter. 🌍 Jazyk: čeština 👥 Pro koho: developeři 1️⃣ Úroveň: začátečníci 🗓️ Termín: čtvrtek 14.6. v odpoledních hodinách (přesný čas obdrží účastníci e-mailem) 📍Adresa: Microsoft CZ, budova Delta, Vyskočilova 1561/4a, Praha 4
💸 Cena vstupného na tento workshop bude ze 100% věnována na charitativní účely.
🇨🇿 This workshop will be held in Czech language.
📋 Během 4 hodin se seznámíš s higher-order functions (HOF). Vysvětlíme Ti hlavní funkce (map, flatMap, reduce, filter, compactMap, ...), společně porovnáme výkonnostní charakteristiky těchto funkcí s klasickým imperativním programováním a ukážeme Ti, jak vyždímat maximum z toho, že funkce je ve Swiftu first-class type. Teorii si hned prakticky vyzkoušíš (nezapomeň si MacBook). 🌍Jazyk: čeština 👥 Pro koho: developeři 2️⃣ Úroveň: pokročilí 🗓️ Termín: čtvrtek 14.6. v odpoledních hodinách (přesný čas obdrží účastníci e-mailem) 📍Adresa: Etnetera a.s., Jankovcova 49, Praha 7 (vchod E, 2. patro)
📋Get hot insights from Apple’s biggest event from our guys who were there! They’ve prepared a digest of major news and updates. Let’s discuss, have a drink and enjoy the afterparty together. 🌍 Language: english 👥 Audience: developers, Apple fans 1️⃣2️⃣3️⃣ Level: beginners, advanced, experts 🗓️ Date&time: Thurday 14.6. afternoon (exact time will be announced to attendees by e-mail) 📍 Location: STRV, Rohanské nábřeží 23, Praha 8
📋 In this workshop you'll get information on current state of the union of Server Side Swift and you will learn how to make your first simple web application and API using Vapor and deploy easily through Vapor Cloud. Knowledge of Swift is preferred, however not required. It is required to have macOS with latest Xcode version installed. Food and drinks (as well as beer) will be provided for free! 🌍 Language: english 👥 Audience: developers, new technology fans 1️⃣2️⃣ Level: beginners, advanced 🗓️ Date&time: Thurday 14.6. afternoon (exact time will be announced to attendees by e-mail) 📍 Location: K10 Coworking - Koperníkova 10, 12000 Praha 2
Current version of this list of talks is "work-in-progress".
We are finalizing our schedule and the final version will be announced very soon.
In this talk I want to introduce you to machine learning and explore some of the fundamental ideas around TensorFlow. We'll be looking at how we can create and use TensorFlow models, inspect them using the TensorFlow TensorBoard and how this can all tie in with our existing Android experience.
We'll explore the latest technologies for creating conversational interfaces in your app. We'll explore speech recognition, both with Apple's APIs and other solutions such as Amazon Lex.
In this talk I intend to introduce the audience on how to start using ARKit framework with simple concepts such as how to setup SCNNodes and SCNGeometries, how to apply colors as textures, images as textures, light reflecting, how to apply simple actions on these geometries, how to import external 3d models to our project.
Let’s take a look at techniques and tools that developer and designer sides can leverage to improve communication and increase efficiency. We’ll also discuss how you can leverage testing throughout the entire process to improve app quality in both design and code.
The world's biggest gathering of iOS developers organized by Apple is happening just a few days before mDevCamp. Peter will be there and will bring all the hot news we should look at in upcoming weeks and months.
This talk covers the whole process of WarFriends development - from early prototype in 2013, through development in 3-member team, various play tests, Apple soft-launch, Google early access, heavy load testings, drama of worldwide release, till live ops and current state of the game year and half after, with 30+ member team.
What does it take to build a mobile games startup. Is it still possible nowadays? And can one do it from central Europe?
Join James Montemagno in a talk session focused on how you can leverage your existing .NET and C# skills to build apps for any platform. He'll take you through everything you need to get started building apps and a few revolutionary tools to help learn the amazing APIs packed into each platform.
Room provides a set of components and features that will solve all of these challenges and will help us, the developers, to have a better experience when using a database in our apps. The presentation will be about how to integrate Room in our projects and what are the main advantages of using it.
During the talk we will discuss AR main concepts, geometry detection, object rendering and potential problems. I will also share lessons learnt when building e-commerce AR experience at Jet.com.
[details will be announced]
Artificial Intelligence is the future, but implementing AI typically requires a team of Data Scientists and Machine Learning experts.
Cognitive Services are APIs that allow you to quickly and easily add AI to your app. Facial Recognition, Emotion Analysis, Optical Character Recognition, and more, can now be implemented with a simple REST API call.
In this session, we will review the AI services offered by Cognitive Services and add them to an existing app in a live-coding demo.
Flutter is Google’s SDK for building native mobile apps for iOS and Android. As a mobile developer, that previous sentence alone might make you skeptical about the whole thing. If so, then this talk is for you. It won't try to switch you over to Flutter but it will dispel some myths and invalid assumptions, and reveal some little known facts.
Swift gives us new tools at our disposable to build more precise, concise and yet scaleable APIs than before. In this talk, we will look at what makes a good abstraction and how we can take advantage of features in Swift to build the right libraries for the problems we are solving.
Join us to learn how to create a type-safe and statically typed DSLs in Kotlin. We start a Java builder and a code that builds some several classes. In the live coding session, we create a DSL and convert the long-read code-snippet into a nice-looking and easy to read Kotlin code. We cover some examples, like JSON or XML builder's, data binding, configuration & template engines, HTML builders, React wrapper, Web frameworks, Anko for Android, server-side and more.
Thanks to smartphones, software has become integral part of our daily lives. Various apps continuously compete for our attention by employing sophisticated psychological tricks, with one goal in mind - to keep us hooked. We, the app builders, thus have a great deal of responsibility for decisions we take while desigining and building our products. In this presentation, we will go through various case studies, covering things like notifications, gamification or even artificial intelligence.
I'll cover techniques for selecting innovative designs that have the best chance of succeeding in today's crowded mobile markets. How do we take the right risks? We'll go through examples from the Spry Fox's history with Alphabear, Bushido Bear and Triple Town. And we'll talk about how to think strategically about creative strengths and opportunities.
[talk about building world famous VR game]
Lets take a look at wide range of devices that are connected to the internet, including solar panels, engine testing machines, power plants and of course consumer devices like IP cameras, how easy it is to exploit them and use them as the door into the local network.
Android Things is the new kid on the IoT block, it brings all the power of Android development to hardware platforms & IoT devices. Any Android developer can start using the Android SDK and many of the APIs that we are familiar with, to blink a LED, build a cloud doorbell, the next IoT product or our own (non-evil) robot army. In this talk, we'll review the new set of APIs that Android Things bring to developers, what supports, how to start and how to approach the platform as hobbyist, without necessary having an electronics background and how to build some Android powered robots.
Do you want to build backend applications using Swift but don’t want to manage computing infrastructure to run those applications in the cloud? Enter serverless cloud platforms…
In this session, developers will learn how to build Swift microservices using modern “serverless” cloud platforms. We’ll look at common challenges (and solutions) to building applications using “serverless” stacks. Exploring emerging “serverless” design patterns will give developers the knowledge to build application architectures using these new platforms. Come and learn how to build scalable Swift microservices for the cloud without having to provision, setup or maintain any servers!
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